Project 5 - Shadeops/DSOs

Here are a few images from our shading operators experiments in class. All of these images were produced using the code and .rib files found at the bottom of the page. I mainly adjusted lighting, frequency and jitter of the points and displacement.


By changing the variable below [bake] this triggered the loop to bake out the point cloud file or render the image. With a space, [ bake], this would clue the loop that the baked out point cloud existed and would render the image using the .ptc files.

Option "user" "string renderType" [" bake"]

Here is the source C code that was a class effort along with Professor Kesson's help.

Click Here for C DSO Source Code

Click here for the .rib file used to render